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Mathematics is the study of representing and reasoning about abstract objects (such as numbers, points, spaces, sets, structures, and games). Mathematics is used throughout the world as an essential tool in many fields, including natural science, engineering, medicine, and the social sciences. Applied mathematics, the branch of mathematics concerned with application of mathematical knowledge to other fields, inspires and makes use of new mathematical discoveries and sometimes leads to the development of entirely new mathematical disciplines, such as statistics and game theory. Mathematicians also engage in pure mathematics, or mathematics for its own sake, without having any application in mind. There is no clear line separating pure and applied mathematics, and practical applications for what began as pure mathematics are often discovered. (Full article...)

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a smooth surface, vaguely conical in shape and embedded in a basket-like mesh of points, rotates in empty space
a smooth surface, vaguely conical in shape and embedded in a basket-like mesh of points, rotates in empty space
Non-uniform rational B-splines (NURBS) are commonly used in computer graphics for generating and representing curves and surfaces for both analytic shapes (described by mathematical formulas) and modeled shapes. Here the shape of the surface is determined by control points, shown as small spheres surrounding the surface itself. The square at the bottom sets the maximum width and length of the surface. Based on early work by Pierre Bézier and Paul de Casteljau, NURBS are generalizations of both B-splines (basis splines) and Bézier curves and surfaces. Unlike simple Bézier curves and surfaces, which are non-rational, NURBS can represent exactly certain analytic shapes such as conic sections and spherical sections. They are widely used in computer-aided design (CAD), manufacturing (CAM), and engineering (CAE), although T-splines and subdivision surfaces may be more suitable for more complex organic shapes.

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The second Borel-Cantelli lemma implies that a chimpanzee like this one typing at random will almost surely produce the complete works of Shakespeare, given enough time.
Image credit: User:Chris 73

The infinite monkey theorem states that a monkey hitting keys at random on a typewriter keyboard for an infinite amount of time will almost surely type or create a particular chosen text, such as the complete works of William Shakespeare. Note that "almost surely" in this context is a mathematical term with a specific meaning, and that the "monkey" is not an actual monkey; rather, it is a vivid metaphor for an abstract device that produces an unending, random sequence of letters.

The theorem graphically illustrates the perils of reasoning about infinity by imagining a vast but finite number. If every atom in the visible universe were a monkey producing a billion keystrokes a second from the Big Bang until today, it is still very unlikely that any monkey would get as far as "slings and arrows" in Hamlets most famous soliloquy. The infinite monkey theorem is straightforward to prove, even without appealing to more advanced results. ('Full article...)

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Topics in mathematics

General Foundations Number theory Discrete mathematics


Algebra Analysis Geometry and topology Applied mathematics
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  1. ^ Kazarinoff (2003), pp. 10, 15; Martin (1998), p. 41, Corollary 2.16.